[javascript-dev] js disobeys law of cause and effect
Joshua Kit Clayton
jkc at musork.com
Tue Nov 6 14:53:59 MST 2007
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On Nov 6, 2007, at 1:44 PM, evan.raskob [lists] wrote: > I thought I remembered some threads about not using jit.lcd for > scripting, because it doesn't work properly. > > About sending bangs - yes, I noticed that, which is why I am > sending out many bangs to update the pen location after each > "moveto" command. > > Even with that, try hooking up a print to the output of the js > object and see what kind of funky order the commands are printed > out in. This is expected with @mode defer, no? It pushes it to the end of the queue. I don't see anything other than what you'd expect with this sort of feedback loop and deferred messages. I would recommend you segment this so that it doesn't need feedback in this way--e.g. use two js files one to make the bang, getpenloc calls synchronously as necessary and pass in to a second js which does the drawing. Or something along these lines which avoids a feedback loop. Personally, I'd just use the JS Sketch object with fsaa disabled, but I guess you have a reason for doing it this way. -Joshua
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