[javascript-dev] js disobeys law of cause and effect
evan.raskob [lists]
lists at lowfrequency.org
Thu Nov 8 14:29:04 MST 2007
- Previous message: [javascript-dev] js disobeys law of cause and effect
- Next message: [javascript-dev] screentoworld misunderstanding
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Thanks Joshua for your help. jsui is the way to go. Best Evan On Nov 7, 2007, at 4:46 PM, Joshua Kit Clayton wrote: > > On Nov 7, 2007, at 1:48 AM, evan.raskob [lists] wrote: > >> The jit.qball was in there because I felt that events were getting >> lost between the js and jit.lcd. Even taking it out, it doesn't >> appear to work properly. I'm still a bit fuzzy as to how events >> that trigger events in other objects could happen after the events >> that they were supposed to trigger - perhaps there's something >> about scheduling that I'm missing here? > > Well if you take the defer out, you might re-enter the same JS > before the previous function has completed, which also would give > you some odd behavior. > >> I'm not very optimistic about using 2 js objects to do this - if >> the events are coming from jit.lcd and an uneven rate, will >> separating js objects make a difference? > > You could if you separate the logic of iterating N times (no > feedback), querying values to be used by another one, and the > actual drawing, but perhaps not worth it. Sorry I don't have time > to be more detailed in my suggestion. > >> The reason I'm using jit.lcd instead of pure js is because I need >> to output to a matrix at some point. But now that you mention it, >> I'd forgotten that I could use jsui for this... I can use >> "tonamedmatrix" to copy the contents of the jsui to a matrix, right? > > Yes. This is what I'd use. You can use the Sketch.gettextinfo() to > get the width and height of the string for your positioning needs. > > -Joshua > _______________________________________________ > javascript-dev mailing list > javascript-dev at cycling74.com > http://www.cycling74.com/mailman/listinfo/javascript-dev
- Previous message: [javascript-dev] js disobeys law of cause and effect
- Next message: [javascript-dev] screentoworld misunderstanding
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
