[javascript-dev] Re: JSui performance issues
f.e
personalcomputermusic at gmail.com
Sun May 25 04:40:56 MDT 2008
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Jeremy, is there a screentoworld (as we have in JSui) mechanism in jitter ? It seems i have to use x,y in pixels (in moveto, f.e) but things like circle's radius are in relative float. Do i have to do a scale in relation with my pwindow width/height ? Why my cicrles are awfully drawn in jit.gl.sketch ? Is there a way to have proper circles instead of a dozen segments faking a circle ? I guess i'll have to move this to the jitter section... Cheers f.e f.e chanfrault | aka | personal computer music >>>>>>> http://www.personal-computer-music.com >>>>>>> | film soundtracks, sound art, music | Jeremy Bernstein a écrit : > You might consider building your UI in OpenGL with jit.gl.sketch and/or jit.gl.gridshape. Then you get the GL benefits you're seeing in JS, but with hardware, rather than software rendering. > > jb > _______________________________________________ > javascript-dev mailing list > javascript-dev at cycling74.com > http://www.cycling74.com/mailman/listinfo/javascript-dev >
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