[jitter] Frames loading & unloading
andrew benson
andrewb at cycling74.com
Thu Aug 2 12:35:40 MDT 2007
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Hello, You might consider loading the frames of your animations into a larger grid texture and use texcoord manipulation to animate the sprite. Since your movies are only 100x100, you should be able to fit several frames into one texture. Of course, your VRAM will be the limiting factor. For a Jitter patcher based solution, you might check out the Jitter Recipe called Tiny Video. You can find it here: http://www.cycling74.com/story/2006/2/17/153427/406 Best, Andrew B.
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