[jitter] Re: Frames loading & unloading
Alexandre Quessy
alexandre at quessy.net
Thu Aug 2 13:35:17 MDT 2007
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Hi, thanks for the suggestion, Andrew. Does this technique use less VRAM at all ? It's probably not so significant. I just have done more tests with many textures, and it's about twice as fast as playing jit.qt.movie. What I need to figure out is : how can I completely free the VRAM that a jit.gl.texture uses ? Thanks ! a
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