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[jitter] Re: Frames loading & unloading

Alexandre Quessy alexandre at quessy.net
Thu Aug 2 13:35:17 MDT 2007


Hi, 
thanks for the suggestion, Andrew. 

Does this technique use less VRAM at all ? It's probably not so significant. 

I just have done more tests with many textures, and it's about twice as fast as playing jit.qt.movie. What I need to figure out is : how can I completely free the VRAM that a jit.gl.texture uses ? 

Thanks !

a


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