[jitter] Re: I need help, I can not find where is the problem with my patch (jit.gl.videoplane, jit.gl.slab)
UCDMSRA
xlight63 at hotmail.com
Thu Aug 2 15:06:30 MDT 2007
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Quote: Dan wrote on Thu, 02 August 2007 14:00 ---------------------------------------------------- > You can't see anything in the pwindows because jit.gl.videoplane > doesn't output a matrix unless you tell it to. > > Your patch is really big. To figure out why it doesn't work they way > you want it to, strip out as much as possible, see if the stripped- > down version does what you want, then build it back up piece by > piece, testing as you go. Also, use only one qmetro and throttle its > bangs with [qlim] as needed, and remove all the updating numberboxes > -- they'll slow your patch waaay down. > > If I understand whatever you're after, I think you're going to need > to render your GL objects (the videoplanes) to textures before you > composite them, e.g., > > send movie to [videoplane @automatic 0] > move it (many times), bang it (thus telling the render to draw it) > render to texture (look in the example patches for this) > send 'erase' to the render > repeat the steps above for your next movie/plane, > route your textures to slabs to composite them, > send the result to another [jit.gl.videoplane @transform_reset 2], > finally bang jit.gl.render to draw your composited result. > > good luck! > > dan > > ---------------------------------------------------- Hi, That's make more sense to me. Thank you so much. I finally made my movies show in the window but I couldn't make the jit.gl.slab work (jit.gl.slab seems can not blend anything after jit.gl.videoplane). Now I am going to send those videoplanes to jit.gl.texture first before jit.gl.slab. My question is according to what you said, after I compose my video in the slab, I send to jit.gl.videoplane again and use[jit.gl.videoplane @transform_reset 2], should I put a new window name on it? I mean, like jit.gl.videoplane foo @transform_reset 2] )?? thanks again
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