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[jitter] Bug Report - jit.gl.model/jit.gl.texture (or, not really a bug, but something to know)

vade doktorp at mac.com
Wed Aug 15 21:56:55 MDT 2007


Hello.

Bug report time!

Jitter 1.2.4a2
Max 4.6.3

Jit.gl.model, when loading an OBJ/mtl that is referencing a *16 bit*  
tiff file as a texture, does not properly map/display the texture.

To replicate : open jit.gl.model help, and load any model that  
references a 16bit tiff as a texture. Note that texture fails to  
load, or shows up as transparent (with blend enable 1), even if alpha  
is not included in the texture.

Solution:

Convert to 8 bit.

ironically, Photoshop CS3 extendeds 3D layer also has this bug :)

Just was smashing my head on this looking at some files/normal maps a  
modeler gave me and noticed they were 16 bit.

Easy solution, but thought the hive mind should know.

Thanks,

v a d e //

www.vade.info
abstrakt.vade.info



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