[jitter] camera affects mesh and videoplane
Joshua Kit Clayton
jkc at musork.com
Wed Aug 29 17:27:53 MDT 2007
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On Aug 29, 2007, at 4:13 PM, vade wrote: > Use automatic 0, and reset the camera position to whatever you want > before you draw the video plane, then change it for the mesh? > > Check the docs on automatic 0. I havent looked at the patch, but > that is the answer :) Or use @transform_reset 1 for jit.gl.videoplane. -Joshua
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