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[jitter] camera affects mesh and videoplane

Joshua Kit Clayton jkc at musork.com
Wed Aug 29 17:27:53 MDT 2007


On Aug 29, 2007, at 4:13 PM, vade wrote:

> Use automatic 0, and reset the camera position to whatever you want  
> before you draw the video plane, then change it for the mesh?
>
> Check the docs on automatic 0. I havent looked at the patch, but  
> that is the answer :)

Or use @transform_reset 1 for jit.gl.videoplane.

-Joshua


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