[jitter] clarify js interface to jit.gl.render?
Yon
yon at zero-th.org
Fri Aug 31 12:14:45 MDT 2007
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Hello, Basing my work off of one of the js examples, I'm rendering a gridshape object and a bunch of particles, represented as points. My particles data are passed via a matrix, "ParticleMatrix". This is my render block: // rendering block... myrender.erase(); // erase the drawing context myrender.drawclients(); // draw the client objects myrender.matrixcalc(ParticleMatrix,"points"); myrender.swap(); // swap in the new drawing where myrender is a jit.gl.render instance. however, i get the error "myrender.matrixcalc is not a function". What would be the correct way to do this? Is there something besides the tutorials I should be referring to for this? Thanks, Yon
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