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[jitter] Re: Re: Re: Re: reduce camera noise?

Felix felix.luque at gmail.com
Thu Dec 20 08:44:13 MST 2007


Hi Thijs,
I don’t see any attachment, but yes Yair wrote this as the shader:
//shader
Luminance based keying
Target luminance
Luminance coefficients (RGBA)
/>
I'm sorry, I don't know much about shader's syntax, but this doesn't look like a shader to me, it looks more like a note of how to make the shader, combining 3 basic shaders. Am I right?. …
Sorry for my complete lack of knowledge in openGL … 
Felix

--
Felix Luque
http://www.othersounds.net
felix at othersounds.net


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