[jitter] Re: Re: Re: Re: reduce camera noise?
Felix
felix.luque at gmail.com
Thu Dec 20 08:44:13 MST 2007
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Hi Thijs, I don’t see any attachment, but yes Yair wrote this as the shader: //shader Luminance based keying Target luminance Luminance coefficients (RGBA) /> I'm sorry, I don't know much about shader's syntax, but this doesn't look like a shader to me, it looks more like a note of how to make the shader, combining 3 basic shaders. Am I right?. … Sorry for my complete lack of knowledge in openGL … Felix -- Felix Luque http://www.othersounds.net felix at othersounds.net
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