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[jitter] Re: Obj files in displaylist?

vade doktorp at mac.com
Sun Jul 1 16:43:26 MDT 2007


You should look at the patches ive posted on using jit.xfade to morph  
between 'keyframes' of objects. I bet you can cut down on your  
filecount by an order of magnitude, assuming your objs meet certain  
criteria.


On Jul 1, 2007, at 4:22 PM, Bruno Zamborlin wrote:

>
> thank you vade.
> i'm using lua for this project, so i'll do the cycle there.
>
> the only issue i'm thinking about is that i will have 50 elements  
> in the scene, and every element could be shown as one of four  
> animations.
> each animation will be based by 50 obj files, and so at the start- 
> up i will load something like 50*4*50 = 10000 obj.
> Each obj is 600kb, so it will be load something like 6 gb !!!
>
> uhm...
> --
> Bruno
>
> www.brunozamborlin.com
> www.myspace.com/brunozamborlin
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v a d e //

www.vade.info
abstrakt.vade.info



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