[jitter] Re: Obj files in displaylist?
vade
doktorp at mac.com
Sun Jul 1 16:43:26 MDT 2007
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You should look at the patches ive posted on using jit.xfade to morph between 'keyframes' of objects. I bet you can cut down on your filecount by an order of magnitude, assuming your objs meet certain criteria. On Jul 1, 2007, at 4:22 PM, Bruno Zamborlin wrote: > > thank you vade. > i'm using lua for this project, so i'll do the cycle there. > > the only issue i'm thinking about is that i will have 50 elements > in the scene, and every element could be shown as one of four > animations. > each animation will be based by 50 obj files, and so at the start- > up i will load something like 50*4*50 = 10000 obj. > Each obj is 600kb, so it will be load something like 6 gb !!! > > uhm... > -- > Bruno > > www.brunozamborlin.com > www.myspace.com/brunozamborlin > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter v a d e // www.vade.info abstrakt.vade.info -------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.cycling74.com/pipermail/jitter/attachments/20070701/f4a19391/attachment.htm
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