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[jitter] 3D max .obj files crash Jitter

vade doktorp at mac.com
Thu Jul 19 07:11:24 MDT 2007


Are you running Jitter 1.6.3? There were some bug fixes with  
Jit.gl.model in 1.6.3 with regard to textures, but perhaps something  
else sneaked in that resolved a crash or two.

Ive successfully gotten models in with textures from

Soft Image XSI

Maya

Cheetah3D

Sketchup

Wings3D

Blender

On Jul 19, 2007, at 7:36 AM, brecht at autofasurer.net wrote:

> I've noticed this problem as well, and as of yet haven't found the  
> reason.
> I do know that some programs' obj files will work. E.g. my lightwave
> exported obj files run fine on mac, but crash on xp.
> After loading the object in SketchUp and re-exporting it to obj, it  
> will
> run fine.
>
>
>
>>
>> Hi There,
>> I am a 3d animator, and want to get my 3d models into Jitter. I have
>> created my .obj files, but when I try to load them up, Max/MSP  
>> crashes. It
>> doesn't matter how simple my .obj files are...even if it is just a  
>> box, it
>> will still crash Max/MSP. Yet, when I tried the Mushrooms .obj  
>> file that
>> comes in the examples folder, that works fine. I'm using windows  
>> xp (not
>> service pack 2), 3d Max 7 and all the latest Max/MSP & Jitter  
>> versions. I
>> have uploaded one of my .obj files here -
>> http://homepage.mac.com/putnis/thor/object5.obj
>>
>> -Cheers
>> _______________________________________________
>> jitter mailing list
>> jitter at cycling74.com
>> http://www.cycling74.com/mailman/listinfo/jitter
>>
>
> _______________________________________________
> jitter mailing list
> jitter at cycling74.com
> http://www.cycling74.com/mailman/listinfo/jitter

v a d e //

www.vade.info
abstrakt.vade.info



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