[jitter] Feedback patch, need to speed it up :)
Carl Knott
carl.knott at gmail.com
Thu Jul 26 12:14:09 MDT 2007
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Hey all, I've written a pretty kick-ass patch but I'm having some problems with a feedback loop.. this is the workflow: - person speaks - analyzes frequency - produces n and m - uses n and m for a chladni pattern in a circular membrane - produces pattern I'm using a sand algorithm from another patch that simulates the movement of sand on the plate, however, its too slow and I cant work out why... The patch is below: max v2; #N vpatcher 711 127 1311 527; #P window setfont "Sans Serif" 9.; #P window linecount 1; #P newex 172 88 52 196617 metro 20; #P newex 284 205 34 196617 delay; #P outlet 156 285 15 0; #P inlet 210 61 15 0; #N vpatcher 448 400 847 654; #P outlet 62 194 15 0; #P window setfont "Sans Serif" 9.; #P window linecount 1; #P newex 62 165 64 196617 jit.op @op +; #P inlet 212 60 15 0; #P inlet 62 61 15 0; #P inlet 310 68 15 0; #P window linecount 0; #P newex 310 105 30 196617 !- 1.; #P window linecount 1; #P newex 212 131 114 196617 jit.op @op * @val 0.06; #P window linecount 0; #P newex 62 132 114 196617 jit.op @op * @val 0.94; #P connect 4 0 0 0; #P connect 0 0 6 0; #P connect 6 0 7 0; #P fasten 1 0 6 1 217 157 121 157; #P fasten 3 0 0 1 315 97 171 97; #P connect 5 0 1 0; #P connect 3 0 2 0; #P connect 2 0 1 1; #P pop; #P newobj 156 195 45 196617 p mixer; #P newex 156 230 65 196617 jit.op @op *; #P newex 156 164 181 196617 jit.matrix 1 float32 256 256 @thru 0; #P newex 172 129 134 196617 jit.noise 1 float32 256 256; #P inlet 172 61 15 0; #P window linecount 2; #P comment 11 46 100 196617 Virtual sand \, not written by Carlos.; #P connect 9 0 3 0; #P fasten 4 0 3 0 161 257 147 257 147 156 161 156; #P connect 3 0 5 0; #P connect 5 0 4 0; #P connect 4 0 7 0; #P connect 1 0 9 0; #P connect 9 0 2 0; #P connect 2 0 5 1; #P connect 6 0 4 1; #P pop; I cant upload the full patch because there are too many java files, but once I've finished it I'll get it on my website. Nice one.
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