[jitter] Re: painting with feedback in jitter
Joshua Kit Clayton
jkc at musork.com
Fri Jun 1 17:24:34 MDT 2007
- Previous message: [jitter] Re: painting with feedback in jitter
- Next message: [jitter] Re: painting with feedback in jitter
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
On Jun 1, 2007, at 3:50 PM, Andreas Wetterberg wrote: > Time to revisit this thing... and these results are weeeeird: > Using @type float doesn't work at all, but when I type in @type > char OR @type float64 everything works perfectly! Probably since float64 is not a supported texture type it is defaulting to char in that case. > Could that be because it's a really new card? Perhaps something related to the driver settings, but there might be other issues with our implementation of floating point textures in certain situations. These issues won't be fixed before Max 5, unfortunately, but if you place a bug report with support we'll try to get them solved for the next big Jitter release. -Joshua
- Previous message: [jitter] Re: painting with feedback in jitter
- Next message: [jitter] Re: painting with feedback in jitter
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
