[jitter] blender obj files and matrixoutput
Ivica Ico Bukvic
ico at vt.edu
Sat Jun 2 23:31:44 MDT 2007
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Never mind. Figured it out. For those seeking answer to similar blender+obj+jitter issues, here's a work-around: Symptom(s): blender-exported wavefront obj files are not compatible with jit.gl.model's matrixoutput but do display fine when matrixoutput is disabled Cause: apparently blender's export plugin for the wavefront format is not entirely format-compliant (so far both wings3d and jitter have complained about it). 3ds export plugin seems to have some problems as well. Resolution: 1) export blender object in nendo (.ndo) format 2) import it in wings3d 3) export from wings3d in wavefront (.obj) format What is puzzling however, is since both wings3d and blender are open source, why hasn't blender project adopted apparently correct implementation of wavefront .obj format found in wings3d? Best wishes, Ico
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