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[jitter] Re: Re: Re: Re: Re: Re: [sharing is fun] projective texture isosurfer

Wesley Smith wesley.hoke at gmail.com
Wed Jun 6 22:54:27 MDT 2007


Hello Mattijs,
I just got on a machine that reproduced you blackness.  As far as I
can tell, the issue was that the normals weren't being passed into the
shader somehow.  I don't really understand it, so I got around it by
making the same shader in GLSL.  Here's a download tat should work on
your machine.

http://www.mat.ucsb.edu/~whsmith/ProjectiveTextures.zip

best,
wes


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