[jitter] Re: Re: Re: Re: Re: Re: [sharing is fun] projective texture isosurfer
Wesley Smith
wesley.hoke at gmail.com
Wed Jun 6 22:54:27 MDT 2007
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Hello Mattijs, I just got on a machine that reproduced you blackness. As far as I can tell, the issue was that the normals weren't being passed into the shader somehow. I don't really understand it, so I got around it by making the same shader in GLSL. Here's a download tat should work on your machine. http://www.mat.ucsb.edu/~whsmith/ProjectiveTextures.zip best, wes
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