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[jitter] Re: jit.gl.videoplane position in jit.gl.render

Andy Brennan breakoutfoo at hotmail.com
Fri Jun 15 15:28:53 MDT 2007


I think I know what you mean. I notice your using two bline objects which when finished trigger the next random position. Could you not just use one of these objects and order the bangs so that one of the planes is positioned first (thus giving you your X/Y co-ordinates) and then set the second planes co-ordinates with respect to the first plane?

Does that make sense or have I got your idea wrong? Or do you need both bline objects?

Andy


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