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[jitter] Re: Re: Re: Re: Moving planes efficiently in OpenGL

Andy Brennan breakoutfoo at hotmail.com
Mon Jun 25 15:27:30 MDT 2007


Yes that does make an improvement of around 6 fps on my system. Can I ask what resources you used to learn his stuff as I think I really should look into it myself and get my head around it. My main problem is that my experience lies more with interactive audio systems design rather than actual in-depth graphics programming, so a lot of the principles that lend to a more successful and efficient application are alien to me. 

Cheers for all your help.

Andy


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