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[jitter] Binding multiple shaders ?

vade doktorp at mac.com
Tue Jun 26 12:59:40 MDT 2007


Hi.

Question for you ladies and gents. Say I have two shaders, and I want  
to bind them both to jit.gl.model. Is this even possible? Do I need  
to combine the code? Say one adds noise to the verts, and the other  
does some lighting stuff? Is this not possible?

Ive tried a few variations of shader messages to jit.gl.model, but  
have gotten no errors, but no results. Thanks, super curious as to  
how this would be accomplished.

v a d e //

www.vade.info
abstrakt.vade.info



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