XML Feeds

.

[jitter] Binding multiple shaders ?

Wesley Smith wesley.hoke at gmail.com
Tue Jun 26 13:04:31 MDT 2007


This is not possible.  Only 1 vertex and 1 fragment shader can be
bound at any given time.  Combine the code or do > 1 pass and add the
results together.

wes

On 6/26/07, vade <doktorp at mac.com> wrote:
>  Hi.
>
> Question for you ladies and gents. Say I have two shaders, and I want to
> bind them both to jit.gl.model. Is this even possible? Do I need to combine
> the code? Say one adds noise to the verts, and the other does some lighting
> stuff? Is this not possible?
>
> Ive tried a few variations of shader messages to jit.gl.model, but have
> gotten no errors, but no results. Thanks, super curious as to how this would
> be accomplished.
>
>
> v a d e //
>
> www.vade.info
> abstrakt.vade.info
>
>
>
>
> _______________________________________________
> jitter mailing list
> jitter at cycling74.com
> http://www.cycling74.com/mailman/listinfo/jitter
>
>


More information about the jitter mailing list