[jitter] Efficient way to display a mix of video, image and 3D
joshua goldberg
wugmump at speakeasy.org
Sat Nov 3 10:43:03 MDT 2007
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vade is right. On Nov 3, 2007, at 11:29 AM, vade wrote: > draw pixels does not interpolate however, use a video plane with > @transform_reset 2 and @automatic 0 or @layer. migrating to slab > processing with that is easier too > > :) > On Nov 3, 2007, at 11:04 AM, joshua goldberg wrote: > >> something like this? >> >> #P window setfont "Sans Serif" 9.; >> #P window linecount 1; >> #P comment 152 483 100 196617 step 3b; >> #P window linecount 2; >> #P newex 87 510 277 196617 jit.gl.gridshape bork @shape torus @name >> shapey @texture cubetex @scale 0.1 0.1 0.1 @position -0.2 0.1 0 >> @automatic 0; >> #P window linecount 1; >> #P message 252 392 30 196617 read; >> #P comment 299 416 100 196617 step 3a; >> #P newex 228 414 63 196617 jit.qt.movie; >> #P newex 228 439 164 196617 jit.gl.texture bork @name cubetex; >> #P comment 472 390 100 196617 step 2; >> #P window linecount 3; >> #P newex 417 414 169 196617 jit.gl.gridshape bork @shape plane >> @color 0. 0. 0. 0. @scale 0.7 0.7 0.7 @automatic 0; >> #P window linecount 1; >> #P message 178 115 30 196617 read; >> #P newex 151 164 104 196617 prepend draw_pixels; >> #P newex 151 138 107 196617 jit.qt.movie @adapt 1; >> #P message 335 181 34 196617 reset; >> #P newex 335 205 188 196617 jit.gl.handle bork @inherit_transform 1; >> #P message 444 107 70 196617 fullscreen \$1; >> #P toggle 444 87 15 0; >> #P newex 444 64 38 196617 sel 27; >> #P newex 444 42 40 196617 key; >> #P number 91 41 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0; >> #P user jit.fpsgui 28 274 60 196617 0; >> #P newex 31 365 416 196617 t b b b b b b b b b b b b b b b b b b b; >> #P newex 31 341 40 196617 r stuff; >> #P toggle 31 47 15 0; >> #P newex 60 130 40 196617 s stuff; >> #P newex 28 249 201 196617 jit.gl.render bork @erase_color 0. 0. 0. >> 1.; >> #P newex 31 98 138 196617 t b b b; >> #P newex 31 73 57 196617 qmetro 33; >> #P newex 444 128 207 196617 jit.window bork @floating 1 >> @depthbuffer 1; >> #P comment 267 137 100 196617 step 1; >> #P connect 8 5 26 0; >> #P connect 25 0 23 0; >> #P connect 23 0 22 0; >> #P connect 8 9 23 0; >> #P connect 8 18 20 0; >> #P connect 19 0 17 0; >> #P connect 18 0 4 0; >> #P connect 17 0 18 0; >> #P connect 3 2 17 0; >> #P connect 2 0 3 0; >> #P connect 3 0 4 0; >> #P connect 3 1 5 0; >> #P connect 14 0 1 0; >> #P connect 13 0 14 0; >> #P connect 12 0 13 0; >> #P connect 11 0 12 0; >> #P connect 16 0 15 0; >> #P connect 10 0 2 1; >> #P connect 7 0 8 0; >> #P connect 4 0 9 0; >> #P connect 15 0 4 0; >> #P connect 6 0 2 0; >> #P window clipboard copycount 28; >> >> On Nov 3, 2007, at 10:47 AM, williamshome wrote: >> >>> >>> Hi all, >>> >>> What is your most efficient way to play with Max/Jitter to mix a >>> number of video, image and sometimes 3D render ? >>> >>> For example, I am capturing a video and stretching it as the >>> background. Now, I would like to add a static frame on top of it. >>> Then a few images which can floating on top of it with 3D motions. >>> >>> The thing is BIG and have a resolution no less than 1600 x 1200. >>> >>> Way 1 : Go 3D >>> >>> I guess the most natural way is to have all the things up there be >>> represented as jit.videoplane and then it is easy to manipulate. >>> >>> However, I am wondering if I am wasting resources on copying the >>> captured video to texture memory constant, it is the background >>> anyway. >>> >>> Way 2 : Go 2D >>> >>> OK. Jitter has all sort of method to bind video as matrix. So, >>> what if we rendering the small clips into matrix and combine it ? >>> Well, this method is very slow with the "to_texture" option. >>> >>> Way 3 : Go 2D + 3D >>> >>> Finally, is it possible to have the video and the static frame >>> blended and draw as background; then render the small clips on top >>> of the back-buffer? The method make sense, but I can't find a way >>> to do it in max/jitter. >>> >>> What's your idea ? >>> >>> William >>> _______________________________________________ >>> jitter mailing list >>> jitter at cycling74.com >>> http://www.cycling74.com/mailman/listinfo/jitter >>> >> >> _______________________________________________ >> jitter mailing list >> jitter at cycling74.com >> http://www.cycling74.com/mailman/listinfo/jitter > > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter >
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