[jitter] Texture 3D buffer to videoplane
Tyler Nitsch
neurovous at yahoo.com
Sun Nov 4 18:00:29 MST 2007
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Hello all, Im trying to store video data into a 3D buffer using jit.gl.texture so that the third dimension of the texture corresponds to a specific frame of the video. If this is possible two questions. How do you map a specific video frame to the third dimension of a the 3D texture? How can you refer to this third dimension inorder to render the corresponding frame as a 2D texture using jit.gl.videoplane? I've created a solution that uses jit.matrixset but it is not that efficient. Anywho any help would greatly be appreciated. t
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