XML Feeds

.

[jitter] Texture 3D buffer to videoplane

Wesley Smith wesley.hoke at gmail.com
Sun Nov 4 18:07:52 MST 2007


andrew b posted a patch in the recent past that used 3d textures and a
shader to do some time warping stuff.  Currently in Jitter it is not
possible to modify a specific 2D slice of a 3D texture, so this is not
a good strategy for streaming footage until that functionality is
present as uploading all the data of a 3D texture can cause frame
drops.  For more see his patch which is under the email title
"[sharingmakesmesleepy]time warp"

wes

On 11/4/07, Tyler Nitsch <neurovous at yahoo.com> wrote:
>
> Hello all,
>
> Im trying to store video data into a 3D buffer using jit.gl.texture so that the third dimension of the texture corresponds to a specific frame of the video.  If this is possible two questions.
>
> How do you map a specific video frame to the third dimension of a the 3D texture?
>
> How can you refer to this third dimension inorder to render the corresponding frame as a 2D texture using jit.gl.videoplane?
>
> I've created a solution that uses jit.matrixset but it is not that efficient.  Anywho any help would greatly be appreciated.
>
> t
>
>
> _______________________________________________
> jitter mailing list
> jitter at cycling74.com
> http://www.cycling74.com/mailman/listinfo/jitter
>


More information about the jitter mailing list