[jitter] Re: Silly jit.gl.sketch problem
Solomon Bothwell
ssbothwell at ucdavis.edu
Mon Nov 5 08:03:50 MST 2007
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Well.. Step two involved figuring out how to do some things which I imagine would require openGL. I need to draw lines in 3d space which fade from tail to head as they get longer. I meant this is the first somewhat difficult jitter task I am attempting. I have been through all the tutorials and have made some simpler patches in the past.
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