[jitter] Re: Texture 3D buffer to videoplane
Tyler Nitsch
neurovous at yahoo.com
Mon Nov 5 08:49:29 MST 2007
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Thanks.... I already checked out Andrews patch awhile ago must of forgot his comment on updating 3D textures. Very cool patch though! My work around for now involves creating a bank of textures t0, t1, t2..... and then making a circular buffer through indexing each texture and sending video content. I tried to use just one texture and changing the @name before assigning a new matrix but as soon as you change the name it seems the old texture '@name old' is no longer available. Is there someway of overriding this?
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