XML Feeds

.

[jitter] Re: Texture 3D buffer to videoplane

vade doktorp at mac.com
Mon Nov 5 10:44:58 MST 2007


Hi. Yeah i have a pretty decent javascript for a buffer of 2D  
textures, but im realizing now that I probably will have to delve into  
gl.lua to get 3D texture management so I can add slices to an existing  
3D texture without re-uploading the whole texture. Oh, always  
something new to learn. :P

Thanks,

On Nov 5, 2007, at 12:32 PM, andrew benson wrote:

> FWIW, 3D texture management is one of the things rumored to be  
> investigated for the next major Jitter upgrade, so if you can stand  
> to wait...
>
> Otherwise, the patch I posted should serve as a good general guide  
> for people wanted to work with 3D textures within a slab context in  
> Jitter until there are better methods.
>
> For people just looking to do a circular buffer video-delay effects,  
> this will be best accomplished using a scripting language such as  
> JavaScript or Lua.  I believe both Wes and myself have posted  
> examples of this in the past.
> y
> Best,
> Andrew B.
>
>
>
> vade wrote:
>> Nevermind. I somehow missed the shader in there that has sampler3D.  
>> I will shut up and rtfm, and report back when I have something cool  
>> working :P
> _______________________________________________
> jitter mailing list
> jitter at cycling74.com
> http://www.cycling74.com/mailman/listinfo/jitter



More information about the jitter mailing list