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[jitter] first shader

andrew benson andrewb at cycling74.com
Thu Nov 8 11:21:04 MST 2007


your problem is most likely in this line:

  <param name="image" type="float" default="0" />

Change type to "int" and you will probably be okay.

FWIW, I would recommend ditching all of that conditional stuff (if...) 
and replacing with mix() and step() type functions.  Support for 
conditional statements is pretty unpredictable in GLSL.

Best,
Andrew B.


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