[jitter] first shader
marius schebella
marius.schebella at gmail.com
Thu Nov 8 12:24:08 MST 2007
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hello andrew, thanks, that solved one of the problems I read that glsl is not optimized for conditional stuff, but I have to learn more glsl commands to see what could replace them. the thing is, I only want a comparison of 3 of the 4 channels. yes, I would like to boost efficiency by using glsl internal commands. marius. andrew benson wrote: > your problem is most likely in this line: > > <param name="image" type="float" default="0" /> > > Change type to "int" and you will probably be okay. > > FWIW, I would recommend ditching all of that conditional stuff (if...) > and replacing with mix() and step() type functions. Support for > conditional statements is pretty unpredictable in GLSL. > > Best, > Andrew B. > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter >
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