[jitter] Cube Environment Mapping
joshua goldberg
wugmump at speakeasy.org
Wed Nov 28 14:04:47 MST 2007
- Previous message: [jitter] Cube Environment Mapping
- Next message: [jitter] Cube Environment Mapping
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
use jit.gl.plato and make a custom texture with the preferred mapping. or look at the method used in the jit.gl.render.cube example, which serially runs six matrices directly into jit.gl.render. On Nov 28, 2007, at 4:00 PM, peter wrote: > > How can i create a cube map texture (samplerCUBE) in jitter? I want > to make a simple environmentmapping-shader with 5 videos and one > picture. > > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter >
- Previous message: [jitter] Cube Environment Mapping
- Next message: [jitter] Cube Environment Mapping
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
