[jitter] Re: Re: Re: erase_color with half transparancy works on one videocard, not on another
Wesley Smith
wesley.hoke at gmail.com
Mon Oct 1 08:21:54 MDT 2007
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> Btw what is the most convenient way to render multiple objects to the same texture? I was hoping that @capture scene could simply be applied to multiple objects, but it only seems to work with one at a time. > That's a tricky one. There are 3 ways to render to texture: 1) @capture, only works for that object 2) @capture with jit.gl.sketch and multiple drawobject commands 3) use jit.gl.lua and jit.gl.begincapture/jit.gl.endcapture commands and this made me think of another possibility that might be quite useful for a future version of Jitter jit.gl.texture @capture_layer . This would render all all objects assigned to a layer to a texture. hmmm. will have to think about this some more. wes
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