[jitter] Re: WideAngle/FishEye-Lens - How to compensate?
Ivica Ico Bukvic
ico at vt.edu
Tue Oct 2 09:21:53 MDT 2007
- Previous message: [jitter] Re: WideAngle/FishEye-Lens - How to compensate?
- Next message: [jitter] Announcement: 2008 Spark Festival Call for Works
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Max/MSP comes with a fisheye shader but it has not worked for me on either Windows or a Mac machine. That being said, as an academic exercise I did release a collection of shaders titled "shaders ahoy!" that are based on photobooth filters which also include a fisheye shader that will offload such processing to the GPU (obviously only if the GPU is shader-capable). You can download the collection including example patch at http://ico.bukvic.net/Max/ Hope this helps! Best wishes, Ivica Ico Bukvic, D.M.A. Composition, Music Technology, CCTAD, CHCI Virginia Tech Dept. of Music - 0240 Blacksburg, VA 24061 (540) 231-6139 (540) 231-5034 (fax) ico at vt.edu http://www.music.vt.edu/people/faculty/bukvic/ > -----Original Message----- > From: jitter-bounces at cycling74.com [mailto:jitter-bounces at cycling74.com] > On Behalf Of livio > Sent: Tuesday, October 02, 2007 10:05 AM > To: jitter at cycling74.com > Subject: [jitter] Re: WideAngle/FishEye-Lens - How to compensate? > > > Hello, > Joshua's patch works great, but yes it would be handy to make the process > on GPU. has anyone worked on it? > I'd do it myself but I'm still getting in touch with shaders, and it'll > take a little while yet.. > Thank you > GP > -- > -- > oivil.eu > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter
- Previous message: [jitter] Re: WideAngle/FishEye-Lens - How to compensate?
- Next message: [jitter] Announcement: 2008 Spark Festival Call for Works
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
