[jitter] Re: Re: Re: Re: erase_color with half transparancy works on one videocard, not on another
Andrew Benson
andrewb at cycling74.com
Tue Oct 2 09:27:53 MDT 2007
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Right now, the Recipe 40:SceneWarp patch is probably the best, most reliable example for doing texture readback of OpenGL scenes. Doing slab processing on the output should be pretty straightforward. AB > Maybe we can work out an example that illustrates the preferred and most reliable method of rendering a scene, capturing it to a texture and processing it with a slab. > > Mattijs > >
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