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[jitter] Re: Re: Re: erase_color with half transparancy works on one videocard, not on another

evan.raskob [lists] lists at lowfrequency.org
Tue Oct 2 10:08:25 MDT 2007


d'oh!

here it is again.
the mailing list might mangle some of the longer lines.

max v2;
#N vpatcher 253 346 1043 871;
#P window setfont "Sans Serif" 9.;
#P window linecount 1;
#P message 333 81 67 196617 \$1 \, \$2 1000;
#P newex 459 135 59 196617 pack -1. 1.;
#P newex 459 113 59 196617 buddy 2;
#P newex 397 112 43 196617 float 1.;
#P newex 397 140 40 196617 * -1.;
#P message 395 169 81 196617 color 1. 0. 0. 1.;
#P flonum 377 257 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P message 376 293 146 196617 param erase_color 0. 0. 0. \$1;
#P newex 247 416 199 196617 jit.gl.videoplane test @transform_reset 2;
#P newex 265 385 143 196617 jit.gl.slab test @dim 720 480;
#P newex 247 359 387 196617 jit.gl.slab test @file co.accum.jxs  
@param erase_color 0. 0. 0. 0.02 @dim 720 480;
#P newex 247 333 221 196617 jit.gl.texture test @name scene @dim 720  
480;
#P newex 48 76 48 196617 loadbang;
#P newex 275 160 104 196617 pak position 0. 0. -2.;
#P message 260 81 67 196617 -1. \, 1. 1000;
#P newex 306 119 40 196617 line 0.;
#P newex 48 279 227 196617 jit.window test @depthbuffer 1  
@doublebuffer 1;
#P newex 48 178 50 196617 t b erase;
#P toggle 48 139 15 0;
#P newex 48 158 57 196617 qmetro 30;
#P window linecount 2;
#P newex 275 201 234 196617 jit.gl.gridshape test @shape plane  
@capture scene @color 1. 0. 0. 1. @scale 0.6 0.4 1.;
#P window linecount 1;
#P newex 48 203 199 196617 jit.gl.render test @erase_color 0. 0. 0. 1.;
#P connect 9 0 3 0;
#P connect 3 0 2 0;
#P connect 2 0 4 0;
#P connect 4 0 0 0;
#P connect 4 1 0 0;
#P connect 4 0 10 0;
#P connect 10 0 11 0;
#P connect 14 0 11 0;
#P connect 11 0 13 0;
#P connect 9 0 7 0;
#P connect 11 0 12 0;
#P connect 16 0 1 0;
#P connect 8 0 1 0;
#P connect 7 0 6 0;
#P connect 21 0 6 0;
#P connect 6 0 8 1;
#P connect 20 0 21 0;
#P connect 15 0 14 0;
#P connect 6 1 18 0;
#P connect 18 0 17 0;
#P connect 17 0 18 1;
#P connect 18 0 19 0;
#P connect 19 0 20 0;
#P connect 17 0 19 1;
#P connect 19 1 20 1;
#P fasten 12 0 11 1 270 407 629 407 629 351 629 351;
#P pop;



On Oct 2, 2007, at 4:32 PM, Wesley Smith wrote:

> I think you're missing a chunk of text.  I just get a blank patch, but
> a jit.window does pop up.
>
> wes
>
> On 10/2/07, evan.raskob [lists] <lists at lowfrequency.org> wrote:
>> do you have Wes's shader file (accum.co.jxs) in the same folder?  i
>> didn't re-include that in the body of my message
>>
>> cheers
>> evan
>>
>>
>> On Oct 2, 2007, at 11:29 AM, Mattijs Kneppers wrote:
>>
>>>
>>> Quote: lists at lowfrequency.or wrote on Tue, 02 October 2007 11:55
>>> ----------------------------------------------------
>>>> nice example.
>>>>
>>>> here's a slight modification - what does this look like?  (Hint:  
>>>> not
>>>> Baywatch)
>>>>
>>>
>>> I can't get this to work, when I paste it in a patcher window
>>> nothing happens..
>>>
>>>
>>> --
>>> SmadSteck - http://www.smadsteck.nl
>>> Hard- and software for interactive audiovisual sampling
>>> _______________________________________________
>>> jitter mailing list
>>> jitter at cycling74.com
>>> http://www.cycling74.com/mailman/listinfo/jitter
>>
>> _______________________________________________
>> jitter mailing list
>> jitter at cycling74.com
>> http://www.cycling74.com/mailman/listinfo/jitter
>>
> _______________________________________________
> jitter mailing list
> jitter at cycling74.com
> http://www.cycling74.com/mailman/listinfo/jitter



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