[jitter] [sharingisrad]lost at sea
andrew benson
andrewb at cycling74.com
Tue Oct 2 17:32:24 MDT 2007
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Hi all, Here is a little patch I cooked up for laughs that demonstrates a classic rolling waves animation using OpenGL, complete with bobbing floaters. http://pile.pixlpa.com/patches/buoys.zip For those that are into GLSL, the included shader makes use of the "discard()" message to manage transparency while still using a depthbuffer. Best, Andrew B.
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