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[jitter] ambiant occlusion shader!?

Wesley Smith wesley.hoke at gmail.com
Mon Oct 8 20:59:22 MDT 2007


Seems doable.  I don't have any time to tackle it right now, but there
is one major stumbling block to getting it to work in Jitter right now
and that is Jitter doesn't have anything that does render to vertex
array which this technique relies on.

wes

On 10/8/07, Nicholas C. Raftis III <Dynamicell at hotmail.com> wrote:
>
> http://download.nvidia.com/developer/GPU_Gems_2/GPU_Gems2_ch14.pdf
>
> http://www.youtube.com/watch?v=eefsv8tQmAg
>
>
>
> vade, wes, thoughts?  did you guys know of this?  is it really as cool as I think it is?
> --
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