[jitter] ambiant occlusion shader!?
Wesley Smith
wesley.hoke at gmail.com
Mon Oct 8 20:59:22 MDT 2007
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Seems doable. I don't have any time to tackle it right now, but there is one major stumbling block to getting it to work in Jitter right now and that is Jitter doesn't have anything that does render to vertex array which this technique relies on. wes On 10/8/07, Nicholas C. Raftis III <Dynamicell at hotmail.com> wrote: > > http://download.nvidia.com/developer/GPU_Gems_2/GPU_Gems2_ch14.pdf > > http://www.youtube.com/watch?v=eefsv8tQmAg > > > > vade, wes, thoughts? did you guys know of this? is it really as cool as I think it is? > -- > -=ili!ili=- www.Axiom-Crux.net -=ili!ili=- > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter >
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