XML Feeds

.

[jitter] (no subject)

D ceo at diurnal.net
Sat Sep 8 10:42:55 MDT 2007


Hello Matthieu,

i get a lot of errormessages because gridshape doesn't understand  
"glcolor"
i don't understand why you use [send rez] and [receive rez]

my advice is tear all references of color and glcolor out of the patch,
	look in the helpfile to make texture connect with your gridshapes.

goodluck
DO_Ray

On 5 Sep 2007, at 22:17, matthieu.tercieux at free.fr wrote:

> how it is possible to put the respective color of the pixels at the
> mvie one?
> please
>
> #P window setfont "Sans Serif" 9.;
> #P window linecount 1;
> #P newex 366 21 66 196617 loadmess 15;
> #P newex 124 175 80 196617 jit.gl.handle foo;
> #P comment 375 88 41 196617 DIM;
> #P newex 338 130 33 196617 s rez;
> #P newex 464 110 71 196617 prepend shape;
> #P user ubumenu 464 85 72 196617 0 1 1 0;
> #X add sphere;
> #X add torus;
> #X add cylinder;
> #X add opencylinder;
> #X add cube;
> #X add opencube;
> #X add plane;
> #X add circle;
> #X prefix_set 0 0 <none> 0;
> #X pattrmode 1;
> #P number 417 86 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
> #P message 335 109 56 196617 dim \$1 \$1;
> #P newex 124 192 82 196617 jit.gl.render foo;
> #P message 545 457 93 196617 color \$1 \$2 \$3 \$4;
> #P newex 320 415 71 196617 prepend shape;
> #P user ubumenu 320 390 72 196617 0 1 1 0;
> #X add sphere;
> #X add torus;
> #X add cylinder;
> #X add opencylinder;
> #X add cube;
> #X add opencube;
> #X add plane;
> #X add circle;
> #X prefix_set 0 0 <none> 0;
> #X pattrmode 1;
> #P toggle 758 579 15 0;
> #P message 759 605 66 196617 floating \$1;
> #P message 686 609 68 196617 fullscreen \$1;
> #P toggle 669 609 15 0;
> #P newex 711 584 35 196617 sel 27;
> #P newex 669 584 40 196617 key;
> #P newex 320 462 20 196617 t b;
> #P message 346 457 173 196617 position \$1 \$2 \$3 \, glcolor \$4 \ 
> $5 \$6;
> #P newex 320 337 41 196617 jit.iter;
> #P toggle 124 85 18 0;
> #P newex 124 103 57 196617 qmetro 80;
> #P newex 124 150 58 196617 t erase b b;
> #P window linecount 2;
> #P newex 320 495 326 196617 jit.gl.gridshape foo @lighting_enable 1
> @depth_enable 1 @automatic 1 @scale 0.06 0.06 0.06 @blend_enable 0
> @smooth_shading 1 @texture;
> #P window linecount 1;
> #P newex 686 627 227 196617 jit.window foo @depthbuffer 1 @fsaa 1  
> @sync 1;
> #P message 562 154 30 196617 read;
> #P newex 569 195 63 196617 jit.qt.movie;
> #P newex 567 174 33 196617 r rez;
> #P newex 445 210 33 196617 r rez;
> #P newex 331 247 33 196617 r rez;
> #P window linecount 2;
> #P comment 393 302 120 196617 offset vertex positions by displacement;
> #P window linecount 1;
> #P newex 322 305 64 196617 jit.op @op +;
> #P newex 322 268 130 196617 jit.matrix 5 float32 20 20;
> #P newex 444 233 209 196617 jit.matrix 3 float32 20 20 @planemap 5  
> 6 7;
> #P newex 376 286 65 196617 jit.op @op *;
> #P newex 323 162 226 196617 jit.gl.gridshape @matrixoutput 1 @shape  
> sphere;
> #P connect 16 0 18 0;
> #P connect 16 0 17 0;
> #P connect 16 0 27 0;
> #P connect 29 0 12 0;
> #P connect 29 0 0 0;
> #P connect 29 0 33 0;
> #P connect 29 0 9 0;
> #P connect 32 0 0 0;
> #P connect 32 0 9 0;
> #P connect 13 2 0 0;
> #P connect 13 2 9 0;
> #P connect 4 0 16 0;
> #P fasten 0 0 3 0 328 185 327 185;
> #P fasten 0 0 2 0 328 185 449 185;
> #P connect 36 0 30 0;
> #P connect 1 0 4 1;
> #P connect 24 0 23 0;
> #P connect 8 0 9 0;
> #P connect 10 0 9 0;
> #P fasten 19 0 20 0 710 601 710 586;
> #P connect 9 0 1 1;
> #P connect 22 0 11 0;
> #P connect 23 0 11 0;
> #P fasten 21 0 22 0 685 624 685 609;
> #P fasten 20 0 21 0 716 606 674 606;
> #P connect 2 0 1 0;
> #P fasten 31 1 32 0 500 104 469 104;
> #P connect 7 0 2 0;
> #P connect 30 0 29 0;
> #P fasten 17 0 12 0 351 483 325 483;
> #P connect 18 0 12 0;
> #P connect 26 0 12 0;
> #P connect 27 0 12 0;
> #P fasten 25 1 26 0 356 409 325 409;
> #P connect 3 0 4 0;
> #P connect 6 0 3 0;
> #P connect 13 1 28 0;
> #P connect 13 0 28 0;
> #P connect 35 0 28 0;
> #P connect 15 0 14 0;
> #P connect 14 0 13 0;
> #P window clipboard copycount 37;
> _______________________________________________
> jitter mailing list
> jitter at cycling74.com
> http://www.cycling74.com/mailman/listinfo/jitter
>



More information about the jitter mailing list