[jitter] [sharingiscaring]Idea: Sprite Generator?
andrew benson
andrewb at cycling74.com
Mon Sep 10 11:45:30 MDT 2007
- Previous message: [jitter] Idea: Sprite Generator?
- Next message: [jitter] [sharingiscaring]Idea: Sprite Generator?
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
It doesn't use cellular automata, but here is a little patch that I wrote for generating tiny animations. Maybe this will get you started. Be sure and share what you come up with... Andrew B. #P user panel 161 96 268 7; #X brgb 20 162 134; #X frgb 0 0 0; #X border 0; #X rounded 0; #X shadow 0; #X done; #P window setfont "Sans Serif" 9.; #P window linecount 1; #P newex 186 325 33 196617 >~ 0.; #P newex 341 352 27 196617 *~; #P newex 341 324 51 196617 rand~ 20; #P newex 393 324 45 196617 rand~ 5; #P newex 393 350 38 196617 *~ 10; #P newex 208 192 177 196617 jit.matrix 2 float32 32 32 @interp 0; #P newex 183 464 57 196617 rand~ 500; #P newex 241 464 84 196617 jit.poke~ off 2 1; #P newex 368 416 38 196617 sig~ 4; #P newex 278 413 32 196617 *~ 5; #P newex 278 393 51 196617 rand~ 50; #P newex 315 416 51 196617 rand~ 50; #P newex 315 436 32 196617 *~ 5; #P newex 182 484 57 196617 rand~ 500; #P newex 241 483 84 196617 jit.poke~ off 2 0; #P newex 208 170 134 196617 jit.matrix off 2 float32 8 8; #P message 21 249 33 196617 clear; #P number 47 107 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0; #P flonum 306 210 61 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0; #P newex 208 229 108 196617 jit.op @op * @val 2.5; #P newex 58 249 160 196617 jit.repos @mode 1 @boundmode 1; #P newex 58 277 132 196617 jit.matrix elf 1 char 32 32; #P newex 268 324 27 196617 *~; #P newex 268 272 51 196617 rand~ 20; #P newex 297 302 45 196617 rand~ 5; #P newex 297 323 38 196617 *~ 10; #P user ezdac~ 89 115 133 148 0; #P newex 222 325 44 196617 sig~ 15; #P newex 186 304 57 196617 rand~ 200; #P newex 186 378 83 196617 jit.poke~ elf 2 0; #P user jit.pwindow 10 304 165 168 0 1 0 0 1 0; #P newex 11 172 70 196617 jit.matrix elf; #P toggle 11 112 15 0; #P newex 11 130 72 196617 qmetro 33.33; #P window setfont "Sans Serif" 24.; #P comment 290 56 132 196632 pixelshifter; #P user panel 161 25 268 71; #X brgb 165 195 103; #X frgb 0 0 0; #X border 0; #X rounded 0; #X shadow 0; #X done; #P connect 31 0 34 1; #P connect 33 0 34 0; #P fasten 34 0 6 2 346 374 263 374; #P fasten 13 0 6 1 273 354 227 354; #P connect 12 0 13 0; #P connect 10 0 13 1; #P connect 2 0 4 0; #P fasten 2 0 20 0 16 155 213 155; #P fasten 27 0 28 1 373 459 283 459; #P fasten 27 0 21 1 373 480 283 480; #P fasten 27 0 28 2 373 459 320 459; #P fasten 27 0 21 2 373 480 320 480; #P connect 26 0 28 1; #P connect 26 0 21 1; #P connect 23 0 28 2; #P connect 23 0 21 2; #P connect 8 0 6 1; #P fasten 8 0 6 2 227 374 263 374; #P connect 22 0 21 0; #P connect 3 0 2 0; #P connect 18 0 2 1; #P connect 4 0 5 0; #P fasten 4 0 15 0 16 197 63 197; #P connect 17 0 16 1; #P connect 16 0 15 1; #P connect 30 0 16 0; #P connect 20 0 30 0; #P fasten 19 0 14 0 26 271 63 271; #P connect 15 0 14 0; #P connect 29 0 28 0; #P connect 24 0 23 0; #P connect 25 0 26 0; #P connect 32 0 31 0; #P connect 11 0 10 0; #P connect 35 0 6 0; #P connect 7 0 35 0; #P window clipboard copycount 37;
- Previous message: [jitter] Idea: Sprite Generator?
- Next message: [jitter] [sharingiscaring]Idea: Sprite Generator?
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
