[jitter] Re: sharing is fun - Math Surface Shader
Andrew Benson
andrewb at cycling74.com
Fri Sep 14 09:44:11 MDT 2007
- Previous message: [jitter] Re: sharing is fun - Math Surface Shader
- Next message: [jitter] Re: sharing is fun - Math Surface Shader
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
I couldn't let Wes have all the fun, so here is a version that does Spherical Harmonics. I also threw in my special normal-dependent pixel-disposal sauce to make it that much more interesting. Try animating the delta value and changing the fig/thresh params. Also, the sphere param mixes between a sphere and the distorted shape, and of course you can extrapolate. For those of you not running the latest and greatest hardware, I recommend lowering the jit.matrix dims. It does look really nice at 500x500 though I'm not usually a big supporter of mathematical surfaces, but I guess I'm beginning to see the light. Happy Patching! Andrew B. -------------- next part -------------- A non-text attachment was scrubbed... Name: sphericalHarmonic.zip Type: application/zip Size: 3555 bytes Desc: not available Url : http://www.cycling74.com/pipermail/jitter/attachments/20070914/2e55329e/sphericalHarmonic.zip
- Previous message: [jitter] Re: sharing is fun - Math Surface Shader
- Next message: [jitter] Re: sharing is fun - Math Surface Shader
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
