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[jitter] [Sharing is fun] - Levels shader a-la photoshop

vade doktorp at mac.com
Sun Sep 16 01:52:43 MDT 2007


Hah. I just noticed the cc.colormap shader - not sure how I missed  
that. Doh. Oh well, my help file is cooler :)

On Sep 16, 2007, at 3:11 AM, vade wrote:

> Continuing the 2 for 1 tradition Wesley started (and, shit, we cant  
> let him steal the limelight for too long :) ), here is a GPU  
> accelerated Levels (basically, like jit.charmap) shader. Ive  
> included some of the code posted from the "jitter needs a curve  
> drawing tool" thread to implement a tool similar to photoshops  
> interface, as well as the basic low, mids and highs luma and RGB  
> controls that Levels has in Photoshop.
>
> While a pretty basic shader, its very fast (uses a look up table),  
> and since it does not have the input range and tolerance limitation  
> that Adobe forces on you, some very cool looks can be made. Try it.  
> Its kind of addicting to color correct things and make your footage  
> looks nice. Great at the end of an effects chain.
>
> Enjoy -
>
> http://abstrakt.vade.info/ILOVETHEMAXLIST/v001.levels.zip
>
> v a d e //
>
> www.vade.info
> abstrakt.vade.info
>
>
>
> _______________________________________________
> jitter mailing list
> jitter at cycling74.com
> http://www.cycling74.com/mailman/listinfo/jitter

v a d e //

www.vade.info
abstrakt.vade.info



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