[jitter] [Sharing is fun] - Levels shader a-la photoshop
vade
doktorp at mac.com
Sun Sep 16 01:52:43 MDT 2007
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Hah. I just noticed the cc.colormap shader - not sure how I missed that. Doh. Oh well, my help file is cooler :) On Sep 16, 2007, at 3:11 AM, vade wrote: > Continuing the 2 for 1 tradition Wesley started (and, shit, we cant > let him steal the limelight for too long :) ), here is a GPU > accelerated Levels (basically, like jit.charmap) shader. Ive > included some of the code posted from the "jitter needs a curve > drawing tool" thread to implement a tool similar to photoshops > interface, as well as the basic low, mids and highs luma and RGB > controls that Levels has in Photoshop. > > While a pretty basic shader, its very fast (uses a look up table), > and since it does not have the input range and tolerance limitation > that Adobe forces on you, some very cool looks can be made. Try it. > Its kind of addicting to color correct things and make your footage > looks nice. Great at the end of an effects chain. > > Enjoy - > > http://abstrakt.vade.info/ILOVETHEMAXLIST/v001.levels.zip > > v a d e // > > www.vade.info > abstrakt.vade.info > > > > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter v a d e // www.vade.info abstrakt.vade.info -------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.cycling74.com/pipermail/jitter/attachments/20070916/3aab78c4/attachment.htm
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