[jitter] multiple shapes with masked-based transparent textures
Ivica Ico Bukvic
ico at vt.edu
Wed Sep 26 07:07:34 MDT 2007
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> > @depth_enable 0 > > I appreciate your help but I already tried using this and as a result I > have > no ability to utilize such planes in a 3D setting which is something I may > have failed to mention (in other words, occlusion does not work). Please > correct me if I am wrong. Apropos the same, another perhaps simple question is how to make sure that only masked parts are transparent instead of the entire texture being half-transparent? In other words, I am trying to have 2 or more 3D shapes whose transparency applies only to the parts which are black on the countdown.mov (in this case mainly edges around the circle). Aain, any help is most appreciated. Sincerely, Ico
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