[jitter] crossproduct
Ranja Achbar
ranjaachbar at gmail.com
Thu Sep 27 04:56:10 MDT 2007
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Hi Brecht, I'm not sure but maybe a shader can help. Parts of the shaders derivatives are don with matrix calculations. It's only an idea. Maybe a bit more complicated. But matrices calculations are much faster on gpu than on cpu. grr. Ranja 2007/9/27, Brecht Debackere <brecht at autofasurer.net>: > > Just a quick question to all the mathbuffs out there... > I want to get the crossproduct of 2 vectors, and for this I set up 2 > matrices going into jit.expr with the following expression : > > expr "(in[1].p[2]*in[2].p[3])-(in[1].p[3]*in[2].p[2])" > "(in[1].p[3]*in[2].p[1])-(in[1].p[1]-in[2].p[3])" > "(in[1].p[1]*in[2].p[2])-(in[1].p[2]*in[1].p[3])" > > I was wondering if this is correct, and maybe if there's a much more > simple expression or object for this...? > > grtz. > Brecht Debackere > > www.autofasurer.net > M+32(0)498319302 > F+32(0)70429559 > Skype : Bdebackere > brecht at visualantics.net > > > > > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter > > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.cycling74.com/pipermail/jitter/attachments/20070927/e5a56515/attachment.htm
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