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[jitter] shininess and jit.gl.model

Ivica Ico Bukvic ico at vt.edu
Sun Apr 6 17:06:05 MDT 2008


Yes lighting_enable is 1. I think latter part of your email is likely the
reason for this discrepancy. I guess I'll resort to shaders then.

Many thanks!

Best wishes,

Ico


> -----Original Message-----
> From: jitter-bounces at cycling74.com [mailto:jitter-bounces at cycling74.com]
> On Behalf Of Wesley Smith
> Sent: Sunday, April 06, 2008 4:14 PM
> To: jitter at cycling74.com
> Subject: Re: [jitter] shininess and jit.gl.model
> 
> Do you have @lighting_enable 1?  Material properties only have an
> effect with lighting.  Also, jit.gl.model "compiles" the material
> settings into a displaylist on model load, so you may not actually be
> able to change it in this case depending if you model specifies a
> material file.  You can of course completely override these settings
> with shaders.
> 
> wes
> 
> On Sun, Apr 6, 2008 at 2:03 PM, Ivica Ico Bukvic <ico at vt.edu> wrote:
> > This may be totally silly question but when I use shininess parameter in
> >  conjunction with jit.gl.model and material_mode 0 (which to my
> understanding
> >  overrides model's material properties) it has no effect, while color,
> for
> >  instance does. I also tried rebuild_geometry suggestion that I read
> about on
> >  the list but that had no effect either. Any ideas?
> >
> >  Ivica Ico Bukvic, D.M.A.
> >  Composition, Music Technology, CCTAD, CHCI, CS and Art (by courtesy)
> >  Director, DISIS Interactive Sound & Intermedia Studio
> >  Virginia Tech
> >  Dept. of Music - 0240
> >  Blacksburg, VA 24061
> >  (540) 231-6139
> >  (540) 231-5034 (fax)
> >  ico at vt.edu
> >  http://www.music.vt.edu/faculty/bukvic/
> >
> >
> >  _______________________________________________
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> >  jitter at cycling74.com
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