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[jitter] Re: Shaders

Wesley Smith wesley.hoke at gmail.com
Sun Feb 3 20:15:21 MST 2008


There are different kinds of shaders although they all use the same
hardware functionality.  Some tend to operate more on 3D forms others
are specifically for image processing.  See the help files or the
jitter-examples/render patches for more info.

wes

On Feb 3, 2008 5:41 PM, Mike <mikeman22 at hotmail.com> wrote:
>
> I still dont understand how to implement a shader in general.  Does it depend on what kind of shader it is?
>
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