[jitter] Re: Shaders
Wesley Smith
wesley.hoke at gmail.com
Sun Feb 3 20:15:21 MST 2008
- Previous message: [jitter] Re: Shaders
- Next message: [jitter] OT projector recommendation question
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
There are different kinds of shaders although they all use the same hardware functionality. Some tend to operate more on 3D forms others are specifically for image processing. See the help files or the jitter-examples/render patches for more info. wes On Feb 3, 2008 5:41 PM, Mike <mikeman22 at hotmail.com> wrote: > > I still dont understand how to implement a shader in general. Does it depend on what kind of shader it is? > > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter >
- Previous message: [jitter] Re: Shaders
- Next message: [jitter] OT projector recommendation question
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
