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[jitter] Re: Re: Re: building a jitter app with shaders included

Andrew Benson andrewb at cycling74.com
Thu Feb 21 14:32:42 MST 2008


Here is an outline of how one should be able to build a working Jitter 
application with shaders:

--Build your application without including any shaders or frameworks in 
the build script.
--Go to your application and select Show Package Contents.
--Copy Cg.Framework from /Cycling '74/jitter-externals to 
application/Frameworks/ folder
--Copy shader files into application/support/ folder
--Be sure to also include any shader files that the included shaders 
depend on.  For example, many of the included image-processing shaders 
rely on one of the "passthru" vertex shader programs that reside in 
jitter-shaders/shared/

Launch your application

If that doesn't work, let us know.

AB


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