[jitter] Re: Re: Re: building a jitter app with shaders included
Andrew Benson
andrewb at cycling74.com
Thu Feb 21 14:32:42 MST 2008
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Here is an outline of how one should be able to build a working Jitter application with shaders: --Build your application without including any shaders or frameworks in the build script. --Go to your application and select Show Package Contents. --Copy Cg.Framework from /Cycling '74/jitter-externals to application/Frameworks/ folder --Copy shader files into application/support/ folder --Be sure to also include any shader files that the included shaders depend on. For example, many of the included image-processing shaders rely on one of the "passthru" vertex shader programs that reside in jitter-shaders/shared/ Launch your application If that doesn't work, let us know. AB
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