[jitter] Re: how to rotate a camera?
yair reshef
yair99 at gmail.com
Wed Jan 2 06:40:03 MST 2008
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thanks, this is what i need! On Jan 2, 2008 1:52 PM, Vincent Goudard <programmeur at pucemuse.com> wrote: > Have you checked the "AdvancedCameraNavigation" in the jitter example > patches? > It is well done and give a good insight on how to handle the various > camera parameters. > ...vincent > > > yair reshef a écrit : > > ok, i'll try it another way. > > assume i have a point in space (camera). > > -5.10 0.33 -3.56 xyz > > and an angle direction at which this point is looking (look at) > > -11.465012 -4.556370 50.838782 roll,pitch,yaw > > > > what is the formula i'm looking for to bind the lookat to this point ? > > like finding a point that extends on a line given a degree and origin. > > i assume this will give me a freelooking camera i so need. > > thanks > > > > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.cycling74.com/pipermail/jitter/attachments/20080102/95fe4ce0/attachment.htm
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