[jitter] Re: how to rotate a camera?
Wesley Smith
wesley.hoke at gmail.com
Wed Jan 2 11:52:39 MST 2008
- Previous message: [jitter] Re: how to rotate a camera?
- Next message: [jitter] Re: Re: how to rotate a camera?
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
> that patch is great, there is only one small bug in the normalization > formula. (get vector length) > expr (sqrt(pow($f1\,2)))+(sqrt(pow($f2\,2)))+(sqrt(pow($f3\,2))) > should be > expr sqrt(pow($f1\,2)+pow($f2\,2)+pow($f3\,2)) > marius. expr sqrt($f1*$f1+$f2*$f2+$f3*$f3) will be faster as it avoids the somewhat expensive pow calculation. wes
- Previous message: [jitter] Re: how to rotate a camera?
- Next message: [jitter] Re: Re: how to rotate a camera?
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
