[jitter] [ANN] luaGLM model loader for jit.gl.lua
marius schebella
marius.schebella at gmail.com
Sat Jan 5 10:51:42 MST 2008
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check out http://jitogre.org. with the jit.ogre external you can even have animated models. marius. keith manlove wrote: > I seem to have completely stumbled over this contribution of yours. > It's really great with large models. Any chance of a version with > model groups and materials? Any suggestions on implementing it? > > Why did no one comment on this awesomeness? > > Keith > > On Nov 15, 2007 12:02 PM, Wesley Smith <wesley.hoke at gmail.com> wrote: >> Hi peoples, >> I've uploaded a new Lua module to my C74 share site. It's an obj >> model loader for jit.gl.lua based on the GLM library. It currently >> doesn't support model groups or materials but it does have an option >> to draw a model using vertex buffer objects which make it fast for >> drawing large model files. I've been able to get fast framerates >> (60fps) with models tested up to 40 MB in size. >> >> In the download is an example script and patch as well as binaries for >> windows and OSX. I've also included the source code should anyone >> feel inclined to add some features. The code is based on some earlier >> work by Bruno Zamborlin in getting GLM into Lua. >> >> best, >> wes >> _______________________________________________ >> jitter mailing list >> jitter at cycling74.com >> http://www.cycling74.com/mailman/listinfo/jitter >> > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter >
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