[jitter] [Bug report] Jitter texture disparition
Vincent Goudard
programmeur at pucemuse.com
Thu Jan 31 05:27:06 MST 2008
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Hi list, did anyone experienced texture disparition when switching between 2 different jit.window sizes? This disparition occured only on textures which were used on some GL objects. The other instances of jit.gl.texture which are not being used by GL objects remain unaffected. Those which disappear make the GL object go black (but it is still there : it's OK to send another *still valid* texture's name to the GL object) I am not using "fullscreen", but [rect x1 y1 x2 y2] message. This happens in a really random way.... can't get any stripped patch where this is clearly reproductible, but *it happens* often enough though. If i ever get to this point, i'll surely send a example patch for report, but since this issue exists for quite a while now, I thought maybe someone encounter this problem's symptoms. Thanks for any hint ... Vincent System : Max/MSP 4.6.2 / Jitter 1.6.3 Windows XP CPU : Intel T7200 @ 2Ghz RAM 2Go NVIDIA GeForce 7900 GTX
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