[jitter] Re: Framerate problems with triple head output.
vade
doktorp at mac.com
Mon Mar 3 11:48:50 MST 2008
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if you want to send a texture to a video card once, make a jit.gl.texture object, and send a matrix to it once... what does "once" mean? bang it once ONEBANG -> matrix stuff that is your bitmap texture -> jit.gl.texture @name MYTEXTURE IE, dont use metro since metro REPEATS. and then wire/patchj the texture where you want it like normal. its that simple :) On Mar 3, 2008, at 12:01 PM, bill wrote: > > Is there a way to send a texture to the video card once, and from > then on apply the textures to the video plane and then use a shader > to crossfade between them? > > I'm having a hard time wrapping my head around how to use textures > efficiently to do what I'm trying to do. > > > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter
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