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[jitter] Apply shader for entire context

Renaud RUBIANO cycling.list at gmail.com
Thu Mar 13 09:39:09 MDT 2008


Hello,

I'm trying to apply a transformation (like a keystone) on a render  
which contains several objects (jit.gl.sketch, and rr.gl.ogre), but  
it's not so easy !!!

We write the shader,  but I don't understand how to apply it on the  
render.

Maybe someone hav a clue?

reno-
www.didascalie.net
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